Description
Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown.This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until its too late.
You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily guarded AI cores.
Features
Cooperative RTS game (1 8 players) with numerous unique ship types.Challenging AI in 26 styles, many with unique superweapons.
Insanely high unit counts: 30,000+ ships in most games.
Lengthy campaigns featuring 80+ simultaneous planetary battlefields.
Different Every Time: 16 billion procedural maps, each with specific units.
A focus on deep strategy that you dont get in most RTS games.
System Reu
Windows XP/VistaDirectX 9c
1.6 GHz
512 MB RAM
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