Selasa, 09 Agustus 2011

Dragon Age 2

Dragon Age II + 9 DLC + 20 pieces (2011/MULTI2/Repack RG Catalyst)
Description
In a new journey for the full mysteries and dangers of fantasy world Dragon Age player will act as a simple refugee named Hawk, scrambles to protect his family from an unforgiving Mora. The fates decreed it was he who would become the main defender of the city Kirkvolla. The plot covers a decade of history harsh world, whose inhabitants fiercely opposed the invasion of the creatures of darkness. The player will have to make difficult decisions to enter into mutually beneficial alliances with pretty dangerous individuals, acquire wealth and fame and, of course, sword and sorcery tirelessly fight against numerous enemies. How will the story that will forever change the universe of Dragon Age, - depends only on the player.
9 DLC + 20 items:
1. Black Shop
2. Prince in Exile
3. Awards Signature Edition
4. Items for the warrior
5. Items for the mage
6. Items for robber
7. Antivan Garrote
8. Ring Of Whispers
9. Legacy

Description of "Prince in Exile": Give the church in his youth, noble archer Sebastian Vel after the brutal murder of his family is once again in a hornets nest of palace intrigue. Now he is the sole heir. You will be able to perform together a few new jobs, if you decide to take revenge for the murder of his family and lay claim to the title or send it to the righteous anger at their enemies kirkvollskih. An excellent shooter will be your faithful companion for all events, Dragon Age II.

Description of "black shop": Come in Black shop themselves and bring others! This is a charming small town deep in the Kirkvollom you will find an interesting collection of items that are sold and free of mundane and fantastic! One thing can change your body, face, hair and eyes! You already got a gift from us to combat mabari, which always come running to your first call, will aide in the battle and beloved pet home. Go to store black and now you envy any adventurer! When the storm has passed back home. The invitation will be waiting for you there!

Description of "Items number 1": As the name implies, this collection includes various items of armor, clothing, weapons and accessories that can be used as a Hawk and his companions. Presented by the three sets, one for each class:
• Set the magician. These memorabilia and Malcolm Liandry Hawks now moved on to their children. Divide and write the legacy of his chapter in the history of the family Hawke.
• Set the robber. Here you can find the legendary things most inveterate rascals, some only knew the world of Dragon Age. Can be proud to be part of this bold and cunning deceivers murderers can just be glad that these things no matter what their former owners, you now have.
• Set a warrior. The original owner of this precious collection was brutally murdered. Killer dismantled his stuff, but who they got, soon died a horrible death. Every object - just a royal gift for any warrior, but if you want to pull the fate of the tail, at the risk of incurring the curse of the murdered?
Each set includes three pieces on to Hawke and his companions, weapons and armor set.

Description of "Signature Edition": This edition includes exclusive items that can be used in the game: "The power of Stan" (greatsword), "The courage of the apostate" (the magicians staff), "Anti Viper" (longbow) , "Bastion Seeker" (heavy shield) and "Ring of resistance" (the enchanted ring.) As soon as you will be saved from imminent danger, go home and pick up these items from the mail chest, where they will be carefully stored .

Description of "Legacy": Becoming a terrible crime to an organization that hunts for "Blood Hawk", you have to end their violent attacks. Leave Kirkvoll and will travel to the ancient prison, the Grey Wardens for the fact that to find the source of aggression and open the brutal truth about the origin of Hawk. Available for passage at any point in the game, meet new kinds of creatures of darkness, create a new powerful weapon, and go down face to face with an ancient horror.
Open the brutal truth about the origin of the Hawks
Adventure through a few new locations, including prison, built by the Grey Guards.
Get a powerful weapon class to which you can use to improve your choice.

Patch 1.01-1.03:

Patch 1.01

Fixes to save games on machines with single-core processor
Fixed a bug request a game not existing devices
Fixes release control, which some users can not normally hold release
Fixed a bug related to the use of Steam: Disable voice-overs after switching language

Patch 1.02

Gameplay
The effects of the different skills of satellites and the properties of objects are now correctly terminated and apply again when you download and save.
In Anders tactics by default now included when needed "acceleration."
Last improvement Avelino armor is now available in "pet and errors."
Ability Avelino "Retribution" is no longer cause a delay at startup.
The ability of soldiers, "Revitalize" now works as described.
The ability of robbers "Mangle" will now work as described.
Satellites, resurrected during the fight, duly returned to the battle.
If you use potions "Breath Maker", then save and load Hawke is no longer receiving the random spells and abilities.
Potions, poisons, grenades, and runes can now purchase the estate and after the Hawks storyline.
Fixed various minor plot error.

JOB (Narrative may disclose information)
Specifying "Who should be saved?" can now be completed.
The quest "Debt" now appears on the board preacher, even if the player took all the jobs on the board before you install the bonus content "Prince in Exile".
Specifying "Duty" in the magazine is now updated when a player leaves the port (at night) immediately after the murder of Flint mercenaries.
In the task "What fell from the cart," the door to the warehouse Woodrow is now opened, if a player stole the layout of the warehouse from the Bureau Chief of the port.
If the task "What fell from the cart," the player leaves the warehouse Woodrow did not find the box, you can still go back to the store and complete the task.
In the "Assignments Herbalist" heart varterrala now available, even if a player is killed varterrala to obtain jobs.
Merrill no longer refers to the effects of job "new way" to complete this task.
Varrik no longer confused with someone in Hawkes novel.
Fixed various minor bugs scenario.

CORRECTIONS VERSION FOR PC / MAC
Ability Varrika "Epithets" is no longer associated with the speed.
It became easier to choose the satellite by clicking on the arrows under the map portraits improve.
The game now works properly with an increase of the Windows desktop to 150%.
In the setting of an image expanded range scale to full screen mode.
Various bugs related to DirectX 11, no longer occur.
Improved performance and reduced the number of departures.

Patch 1.03

NOTE. Some fixes can not be applied retroactively. To correct a story of problems may need to return to an earlier conservation (preferably to a point to visit the area in the failure of the current year).

Gameplay
- In many battles enemies began to move slowly in the beginning. Due to this slowdown has increased the usefulness and value of the tactical placement.
- If the enemy attack interrupts the current action of the character, the character will resume it as soon as come to their senses. For example, if the companion was said to drink a potion of health, he will do it as soon as you will be able to, and players do not have to re-give the satellite is an indication, if the action is interrupted.
- Enemies are less likely to explode after death.
- An attack that hit on the subtle killer is more likely to expose it.
- Abilities that give the effect of "Silence" is now not only prevent the application to capacity in the future, but also interrupt its current operation.
- When the enemy wakes up from sleep unleashed due to be hit, and for it not canceled other status effects caused by the same power as the effect of sleep.
- Items with the property "100% damage from a base of attack against the enemy in close combat" is no longer harm the character, being combined with the capabilities that reduce the level of health, such as "Magic of Blood" or "sacrificial fury. "
- The type of damage to objects "Last Thought", "Sataaret," "Separation" and "The Gift of miner" will now coincide with their bonus elemental damage.
- Items "Trap Charms," ??"Corrupted staff novice," "Defender of the Wall," "Hammer of the Void" and "Volcanic shield" can now be used only characters of the classes.
- Fire balls higher dragons no longer pursue moving targets.
- The demons of pride is no longer valid as they spell "crushing the dungeon."
- The area that affects the ability to now explicitly characterized by a diameter or radius (typically diameter).
- Now, if the satellite with the unfinished novel, changing the armor, runes from the old armor carry over to new ones.
- Use potions "Breath Maker" on the arrow will not change the capacity of the equipment.
- Now you can not create more than one elixir of heroism.
- Now it is impossible to include long-term mutually exclusive modes of action.
- In some cases enemies to fight, froze in place. It will not happen.
- In some cases, the trap with a saw or spiked discarded satellites back, even when not visible. It will not happen.
- Chest for specific parcels are no longer the case in a state where there is a thing inside, but you can not open it.
- Storage Chest is now in Hawkes estate after the main storyline.
- If the extra content "black shop" Hound mabari will follow the master with great regularity.
- Various issues, distorting the character, now resolved automatically when you load the game.
- Fixed various minor plot error.

JOB (Narrative may disclose information)
- Quest "Who should be saved?" can now be completed.
- The quest "A friendly participation is now available after the completion of the novel.
- The Challenge "compassionate action" Trask does not die (which prevented the completion).
- The Challenge "Killing Raven" now we can always fight varterralom.
- The Challenge "New Way" Merrill no longer remain bound to the squad after the job.
- The Challenge "free cheese" box in an abandoned house now always be open.
- The Challenge, "Requirements Kong" Avelino guards are no longer hostile, if we refuse to enter the camp qunari day and then go back at night.
- The Challenge "disagreement" is now impossible to search the body of sulfur Alric ahead of time. With this job you can always complete.
- The Challenge "No rest sinners" Isabella is now always starts inaugural dialogue in due time.
- The Challenge "Sympathy for the captain," now you can ask Avelino about his father, even if it is at that moment in the unit.
- The Challenge "last drop" Anders opponent is now in charge very differently.
- The Challenge "last drop" Avelino no longer attacking Meredith, when the unit must be stunned. This fixes the problem of follow-up, due to which the game freezes after loading a save made in the epilogue.
- The Challenge "Prodigal Son" are now impossible to talk to Trask after talking to Samson. With this task is developing the correct way.
- If fellow Merrill died, she no longer speaks of them as living.
- If Anders - a rival, had given him an amulet tevinterskoy Church does not bring glasses of friendship, rivalry and glasses.
- If the extra content "black shop", the Fenris and dogs in the fourth year of a new dialogue appears Kirkvolle.
- There are new dialogues between Merrill and Avelino, if Merrill clan was killed.
- Multiple references to events "Dragon Age: The Beginning" are more accurate.
- Fixed various minor bugs scenario.

OPERATION GAME
- The users with a lot of promotional things out while attempting to log on. It will not happen.
- The volume is adjusted in battle, and now it is no louder than the sound in the mode of study or in the dialogues.
- Achievement Awards and "Hero / heroine of the epic" now you can always unlock.
- Achievement award and "Supplier" will now always be unlocked after finding 66 species at least of resources, including bought in the Black store.
- Write a code that helps to unlock the achievement and reward "Archeologist", is now easier to get into the fortress the governor in the first year of life in Kirkvolle.
- Go to the tactics of action with objects no longer become empty.
- Fixed various small bugs image.
- Increased productivity and reduced number of sorties.

CORRECTIONS FOR PC VERSION
- The game now correctly runs on Windows under an administrator account, which was issued on insufficient rights error.
- Fixed bug with AWC.dll, do not lets run the game.
- Fixed a rare problem with the crash configuration utility.
- In the settings menu of the gameplay can now include a permanent allocation of consumable items such as when you press Tab. However, to avoid interference, this option does not release figures.
- In the settings menu of the gameplay can now be better off aiming. This increases the frame rate, but difficult to isolate the characters and objects in certain situations.
- Renderer DirectX 11 is now disabled if the video card drivers version earlier than 11.4 (for AMD) or 267.14 (for NVIDIA).
- The game no longer uses in error renderer for DirectX 11, if you choose the renderer for DirectX 9 in conjunction with a value range for the full screen, other than the default. This should improve performance in these settings. Gamma value for the full screen is now saved correctly.
- Achievement of "Hero / heroine of the epic" unlock properly for some users. It will not happen.
- Achieving the "Supplier" now always unlocked after finding 66 species of least resources, including the Black bought the store.
- Write a code that helps to unlock the achievement "Archeologist", teperlegche get in the fortress of the governor in the first year of life in Kirkvolle.
- If the game you select a language other than English, it is not switched on more English after installing the patch.
- Various bugs related to DirectX 11, no longer occur.
- Various bugs that do not give to start the game, no longer occur.

BALANCE
NOTE: patch 1.03 introduces significant changes to the overall game balance, improving the strategic elements and making the fight and the development of the classes fun and enjoyable for the players. Here is a detailed summary of improvements related to the balance sheet.

- Enemy attacks basic now run with less force, making the action figures are not interrupted as often.
- Requirements for the secondary attribute for wearing armor or shield (body type for men, will-power for magicians and tricks for robbers) have significantly decreased.
- The rate of recovery of endurance when performing basic bandit attacks has increased significantly. Now rogues gain 1% stamina for getting a pair or 2% of weapon for hitting the bow.
- Traps will not cause injury.
- Enemies on the course of the story become more health.
- Do enemy assassins became less health.
- The enemies of digits "strong enemy" and "boss" is now less health.
- Enemies category of "strong enemy" can not lose more than 40% of health on one hit, and the enemies of the category of "boss" - more than 20%.
- Enemy commanders are now throwing stun grenades at times to boytsysosredotochili attack on one member of the squad players. Previously, this behavior occurs only on a nightmarish level of complexity.
- Options armor and resistance to the elements now can not exceed 95%. The game displays a value of up to 100%, but the characters will still receive a 5% damage from attacks, even if the resistance is equal to 100%.
- Disorientation Effect now provides 50% penalty for the protection of the enemy, as described in the Code, rather than 25% of th.
- Rune of Valor now grants a +2 bonus to all characteristics instead of a random bonus, reaching 7. In addition, the donning and removal of several items with armor rune of valor on each no longer causes incorrect scoring characteristics.
- Items that improve the ratio for the "Magic of Blood," now give 0.25 points of mana per point of health instead of one point of mana.
- At a high level of nightmare and status effects on enemies now are a little longer.
- The nightmare difficulty enemies now do more damage than before.
- In a nightmarish level of the satellites will no longer take damage from the basic attacks friendly warrior.
- In a nightmarish level of the satellites do not lose more than 75% of health from a friendly attack.
- "Re-shaking" (improving skills of the warrior "jitter") are now ordinary Stun enemies with a probability of 30% instead of 40%.
- "Claymore" (improving skills of the warrior "Rassekanie") are now ordinary Stun enemies with a probability of 10% instead of 40%.
- The ability of the warrior "Rassekanie" now causes damage 75% instead of 100%, its value increased from 20 points to 30 stamina, and recovery time - from 20 to 25.
- The ability of the warrior "Shield Bash" will no longer automatically Stun enemies that are in the area of ??attack, but not selected for. The main goal is still stunning automatically, but for the rest of the enemies of the ordinary in an attack likely Sap is 40%.
- The ability of the warrior "Shielding defense" now increases the risk of provocation by 100%.
- Now the skill of the warrior "split" a critical hit Stun enemies with a probability of 20% instead of 50%. Also this skill now Stun enemies, only if the warrior-handed weapon, as was intended.
- Bonus damage for the ability to berserk "Berserker Rage" will now be calculated differently, which greatly increases the effectiveness of capacity.
- Ability Ripper "Blood Frenzy" ability and Fenris "The Mask of calm" now give the maximum damage bonus by 50% instead of 100%.
- Ability to rogue "Ambush" will now work as described.
- Ability to rogue "Shot-blast" now causes about 50% more damage (and with physical force instead of 3x 2x).
- Ability to rogue "Tattoo" now gives warriors and mages 25% chance to crit instead of 10%.
- "Scatter Shot" (improvement in the ability to rogue "chilling shot") now always confuses the victim, even if it is not confined to the ground.
- Ability to rogue "stealth" now reduces the risk of provocation and other rogues and mages in a circle with a diameter of 10 m.
- Ability to rogue "Mangle" now grants 10% chance to repeat the damage of any ability for 5 seconds. instead of a chance to inflict damage fixed.
- "A ruthless attack" (improve skill rogue "Explosive Impact") now causes 300% damage Dazed targets instead of 400%.
- For skills robber "a chilling shot of" fixed time of immobilization.
- Ability to rogue "OBJECT strikes" now gives a 100% bonus to attack throughout the duration of the ability.
- Recovery time killer skills "Assassination" is now 50, not 40. Improving the "Eradication" now causes 200% damage instead BRITTLE goals 400%.
- Recovery time shadow skill "bait" and the ability to Sebastian, "Guardian Angel" is now 45 and not 30.
- The ability to shadow "Scatter-hit" is now operating according to the description, but gives 50% bonus to critical hit from the shelter instead of 25%.
- The ability to shadow "Precise shot" now grants 50% bonus to critical hit instead of 25%.
- Spell Magician "walking bomb" now causes damage in the explosion, equal to 50% of the total health of the victim instead of 100% within a radius of 4 m.
- "Magic Wall" (better spell the magician "Magic Shield") now saves 20% bonus to the protection of the magician, as described. Previously, improvements reduced the bonus to 15%. Other satellites receive a 5% bonus.
- "Chain Reaction" (better spell the magician "Chain Lightning") now causes 300% damage instead of Disoriented goals 600%.
- Spell Magician "funnel of death" now squeezes a few corpses quickly.
- Spell Magician "Entropic cloud" now lasts 30 seconds. instead of 15 (against ordinary enemies), but its value has increased from 35 to 50. Mana, and recovery time - from 40 to 50. Improving the "Cloud of Death" now causes damage every 2 seconds. instead of 4.
- Spells Mage "Fire Ball" and "Fire Storm" is now applied to about 40% more damage with the elemental power of 3x instead of 2x.
- Spell Magician "abductor damage" now operates 15. instead of 10 (against ordinary enemies).
- Spell Magician "Contacting Stone" now lasts 12 seconds. instead of 15 (against ordinary enemies).
- Spell Magician "Dream" is now operating 15. instead of 10 (against ordinary enemies).
- Spell Magician "Mastering the spirit of" now grants 10% bonus to critical hit instead of 5%.
- "Spirit Strike" (better spell the magician, "Spirit Strike") now causes 300% damage instead of Disoriented goals 200%.
- The Spell "Winter explosion" (better spell mages "Icy Grip") now states that it applies to the nearby enemies.
- Spell Mage Blood "The Magic of Blood" and spiritual healer spell "Healing Aura" is now mutually exclusive.
- Spell Magician blood "Magic of Blood" is now reserved 70% of Mana instead of 5%.
- Spell Magician blood "slave blood" is now enslaving the victim in a long time. Also, now, if the spell fails and the current action of the victim remains. Improving the "Blood spatter," now causes damage in the explosion, equal to 75% of the total health of the victim instead of 100% within 4 m. In addition to all this information is now reflected in the description of the spell.
- Spell Magician blood "Desecration of the graves," now operates in diameter, 12 m instead of 6, making it more practical. Improving the "Step into the next world" now causes damage equal to 100% of maximum health magician instead of 10%.
- "Paralyzing hemorrhage" (improvement in blood mage spell "Bleeding") now causes 500% damage to stunned targets instead of 900%.
- Spell Magician force "Fist of the Creator" now causes about 50% more damage. Improving the "Hammer of the Creator" now deals 600% damage to stunned targets instead of 900%.
- Spell Magician force "firmness" now gives a bonus to resistance 50 instead of 100.
- Spell spiritual healer "Group Heal" spell, and Anders, "Help the Allies" will now restore 25% health instead of 30% of the satellites. While improving the "Group healing" restores 40% health instead of 50%.
- Spell spiritual healer "Healing Aura" spell and Anders "Panacea" give a bonus to the rehabilitation of the 100 instead of 50 and 200 instead of 100 for improvement. As the diameter of effect increased from 6 to 10 m, and an improved version - from 8 to 15 m. In addition, fixed a bug which caused a spell earlier in rare cases gave an abnormally high rate of recovery of health.
- Spell Anders "Swift Justice" now reduces the cooldown to 90% of normal, not 80%.
- Ability to Avelino "The Bodyguard" will no longer allow it to absorb the damage done by Anders "martyr."
- Ability to Avelino "firmness" now gives a bonus summed resistance to damage at a rate of 8% instead of 2%.
- Now, if Bethany and Carver returned to the squad shortly before the end of the game, they have the expertise "Mag Force" and "Templar", respectively. This change has no effect when loading a save later expedition to the depth track.

Featurest
Do not recoded / cut all languages ??except English and Russian
Installation time - 15 minutes
Installed and enabled 9 DLC as of 29/07/2011
Game Version - 1.03
RePacked by [R.G. Catalyst]

How To Install
Run setup.exe
Follow the installer instructions

Minimum System Requirements
Operating system: Windows XP SP2 / Windows Vista / Windows 7
Processor: Intel Core 2 Duo (1,8 GHz) or AMD Athlon X2 64 (2.4 GHz)
Memory: 2 GB
Video Card: Radeon HD 2600 Pro / nVidia GeForce 7900 GS with 256 MB
Sound: The sound device compatible with DirectX ® 9.0
Free space on HDD: 7 GB
DVD-ROM: No
Link
Download:


Mirror 1 :

Mirror 2 :

0 komentar:

Posting Komentar

 

http://i1091.photobucket.com/albums/i384/TeddYPowerpop/Bawahan1.pngFree Download Game PcO Pregador -- Powered by Blogger